jester wrote:However, I'm interested in the simulations. Is it like a big video game or something like the FATS simulator?
It is a computer controlled simulation where you are standing in front of a life-size screen using a laser pistol to shoot at video of real people. (For $5 more, you can use a pistol or AR that has CO2 blowback action.) You choose the scenario you want to run from the list on the computer, and the simulation starts. The first ones I did were active shooters in a school setting, with you in the role of a LEO. When you encounter the BG, you have to decide whether and when to shoot. If you make a good shot, he (or she) drops. (In one scenario, I had to drop a kid that looked to be about 12, but was raising a gun to shoot me.) If you miss, the scenario continues. Once the scenario is over you can replay it, and markers will appear on the screen where each of your shots hit.
In some of the CHL scenarios, I ended up choosing not to shoot, in the spirit of some of the discussions I have followed in this forum. One of these scenarios really caught me off guard, but created a kind of situation I had not thought of, but which could easily occur in real life. I don't want to say more and ruin the experience for those that may go try it out.
One of the other things I was able to practice in the simulations was muzzle control. Sometimes you are part of a team, and in many cases there were innocents around.
Because there was no one waiting, Jeremy was pretty relaxed with the amount of time I spent on the simulator - paid for $30 minutes, shot closer to 40, and the only reason I left was because I needed to go.
Edited to clarify that the characters are not computer generated, but real people. In fact, I understand that at least some of the videos were shot locally. And they can add more as they want to.