OldCannon wrote:
Charles, as a person who has programmed and studied the Wii and Xbox devices, I can tell you that going down that path is a bag of hurt, not to mention wasted money. Please don't force me to write a really long post that states all the reasons why
. Suffice to say: There's a good reason you don't see it used by trainers.
I'd echo this for the kinect sensor specifically - it's decent at detecting movements of a wireframe of a human form, but nowhere near accurate enough to detect exact aim angles and hit placement. I'm sure the same applies to the wii sensors.